![]() The improvement is immediately recognizable in your first encounters with the Xenos. As recommended, I fixed the typo, saved it in Notepad and booted the game up. Sure enough, a single letter typo was found exactly where he claimed. Knowing full well how absurd this sounds on the surface, I took it upon myself to reinstall the PC version of the game, look at the. Whenever the game tried to do this, nothing happened. ( disclaimer this is inferred opinion, I cant see the actual code only bits) ![]() In Combat, a Xeno will be forced to switch to a new tether (such as one behind you) so as to flank, or disperse so they aren't so grouped up etc. This zone tells the Xeno what area is its fighting space and where different exits are. When a Xeno is spawned, it is attached to a zone tether. It controls tactical position adjustment, patrolling and target zoning Its basically empty or strippedĪttachPawnToTether does ALOT. Why is this line important? There are two reasons :ĪttachXenoToTeather doesn't do anything. If you fix it to look like the above and then play the game, the difference is pretty crazy! Im sure you'll notice the spelling mistakeĬlassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTether Inside your games config file (My Document\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini) is the following line of code :ĬlassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTeather ini files.I think I’ll let him explain.Ī new update will be coming soon with this change included, however after getting reports back from several players on how much this effects the game, I just had to post it now In a recent thread recommending the PC version of Aliens: Colonial Marines for less than $3, a post happened to single out an announcement made on the ModDB page for Aliens: Colonial Marines.Ī passionate modder who has made it his mission to overhaul aspects of the absolutely dreadful Colonial Marines was working on tinkering his highly regarded overhaul mod known as TemplarGFX’s ACM Overhaul when he stumbled upon something interesting in the games.
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